sprite-gen
Generate clean 2D game sprites and animation atlases with a component-row pipeline: base identity, numeric sprite-request SSoT, per-state layout guides, image-gen row strips, chroma-key alpha cleanup, connected-component frame extraction, c
What does this skill do?
Generate clean 2D game sprites and animation atlases with a component-row pipeline: base identity, numeric sprite-request SSoT, per-state layout guides, image-gen row strips, chroma-key alpha cleanup, connected-component frame extraction, cell-based atlas composition, QA reports, and runtime manifest frame_layout. Its curation webview also serves ANY image-candidate set (icons, logos, generated dr
How do you install it?
git clone --depth 1 https://github.com/aldegad/sprite-gen.git Then point your agent at the skill directory.
Where does it come from?
Repository: aldegad/sprite-gen 640 stars on GitHub at the time of listing. The repository ships 1 skills in total.
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